UnloadAtEndOfFrame()
Will trigger the scene to unload at the end of the frame.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.Loading
- Assembly: UnityEngine.ContentLoadModule
public bool UnloadAtEndOfFrame()
Returns
Type | Description |
|---|---|
| bool | True if successful. False if the scene is not in a state that can be unloaded. |
Remarks
This must be called on a ContentSceneFile even if the status is SceneLoadingStatus.Failed in order to release internal resources.
The call will fail if the scene is not in an unloadable state. For example, it is actively being loaded or unloaded.