Project Settings reference
Manage project-specific settings that control how your application builds, renders, and behaves.
阅读时间2 分钟最后更新于 10 天前
Use the Project Settings window to define settings for your project. To open the Project Settings window, from the main menu, select Edit > Project Settings.
Topic | Description |
|---|---|
| Use the Project Settings window | Learn about the Project Settings window and how to find settings in the Project Settings window. |
| Adaptive Performance project settings reference | View and edit the settings to enable Adaptive Performance and configure providers for each platform you support. |
| Audio project settings reference | Control the maximum volume of all sounds playing in the scene. |
| Diagnostics project settings reference | Manage collection of diagnostic data for your project. |
| Editor project settings reference | Apply global settings for working in the Unity Editor. |
| Graphics project settings reference | Apply global settings for graphics. |
| Package Manager project settings reference | Manage your scoped registries and change the advanced settings for your current project. |
| Physics project settings reference | Learn about Physics settings. |
| Physics 2D project settings reference | Learn about Physics 2D settings. |
| Player project settings reference | Manage settings that determine how Unity builds and displays your final application. |
| Preset Manager project settings reference | Manage custom Presets that you create to specify default properties for when you add a component to a GameObject or a new asset to your project. |
| Quality project settings reference | Set the level of graphical quality for the Editor to render. |
| Scene Template project settings reference | Learn about Scene Template settings. |
| Script Execution Order project settings reference | Use the Script Execution Order settings to specify the relative order that Unity invokes the event functions of different MonoBehaviour classes. |
| Services project settings reference | Manage your Unity project's services. |
| Shader Graph project settings reference | Control Shader Graph settings that apply to every shader graph asset in your project. |
| Tags and Layers project settings reference | Define the tags and layers that you use in your project. |
| Time project settings reference | Control the time settings for your project. |
| UI Toolkit project settings reference | Settings for UI Toolkit. |
| Version Control project settings reference | Settings for version control in Unity. |
| XR Plug-in Management project settings reference | Enable XR provider plug-ins and configure XR settings for each platform your project targets. |