useMotor
Should a motor force be applied automatically to the Rigidbody2D?
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public bool useMotor { get; set; }
Remarks
Additional Resources: WheelJoint2D.motor.