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Unity Engine

Unity Engine

ShouldWriteAttributeValue(UxmlAttributeFlags)

Determines if an attribute should be applied during UxmlSerializedData.Deserialize.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static bool ShouldWriteAttributeValue(UxmlSerializedData.UxmlAttributeFlags attributeFlags)

Parameters

attributeFlags

Returns

Type

Description

bool