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Unity Engine

Unity Engine

Children

Selects all direct child elements of elements matching the previous rules.
阅读时间1 分钟最后更新于 1 个月前

Definition

Children<T>(string, string[])

Selects all direct child elements of elements matching the previous rules.
public UQueryBuilder<T2> Children<T2>(string name = null, params string[] classes) where T2 : VisualElement

Parameters

name


classes

Returns

Type

Description

UQueryBuilder<T>

Children<T>(string, string)

Selects all direct child elements of elements matching the previous rules.
public UQueryBuilder<T2> Children<T2>(string name = null, string className = null) where T2 : VisualElement

Parameters

name


className

Returns

Type

Description

UQueryBuilder<T>