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Unity Engine

Unity Engine

IsBound(IBindable)

Checks if a IBindable is bound to a property.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static bool IsBound(this IBindable control)

Parameters

control

This Bindable object.

Returns

Type

Description

boolTrue if this IBindable is bound to a property.