文档

Unity Engine

Unity Engine

Inherit

Use the EventInterestOptions.Inherit option when only the events needed by the base class are required. For example, a class that overrides the CallbackEventHandler.HandleEventBubbleUp method and checks if an enabled flag is active before calling its base.ExecuteDefaultActionAtTarget method would use this option.
阅读时间1 分钟最后更新于 1 个月前

Definition

Inherit = 0