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Unity Engine

Unity Engine

bindingSourceSelectionMode

This property controls whether every element in the list will get its data source setup automatically to the correct item in the collection's source.
阅读时间1 分钟最后更新于 1 个月前

Definition

[CreateProperty]public BindingSourceSelectionMode bindingSourceSelectionMode { get; set; }

Remarks

When set to
AutoAssign
, the bind callbacks don't need to be specified, since bindings can be used to fill the elements.