smoothDeltaTime
A smoothed out Time.deltaTime (Read Only).
阅读时间1 分钟最后更新于 20 天前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static float smoothDeltaTime { get; }
Remarks
This value is equal to Time.deltaTime when it is constant (i.e. smooth frame rate). When deltaTime varies between frames (e.g. on a frame hitch), this value increases or decreases gradually towards deltaTime over multiple frames.
See Time and Frame Rate Management in the User Manual for more information about how this property relates to the other Time properties.