Tilemap.SyncTile
A Struct for containing changes to a Tile when it has been changed on a Tilemap.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Struct
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public struct Tilemap.SyncTile
public struct Tilemap.SyncTile