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Unity Engine

Unity Engine

Tilemap.SyncTile

A Struct for containing changes to a Tile when it has been changed on a Tilemap.
阅读时间1 分钟最后更新于 1 个月前

Definition

public struct Tilemap.SyncTile

Properties

Property

Description

positionThe position of the Tile on a Tilemap which has changed.
tileThe Tile at the given position on the Tilemap.
tileDataThe properties of the Tile at the given position on the Tilemap.