calculatedMipmapLevel
The mipmap level calculated by the streaming system, which takes into account the streaming Cameras and the location of the objects containing this Texture. This is unaffected by Texture2D.requestedMipmapLevel or Texture2D.minimumMipmapLevel.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public int calculatedMipmapLevel { get; }
Remarks
Additional Resources: Texture2D.desiredMipmapLevel