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Unity Engine


Unity Engine


Holes

Indicates a change to the Terrain holes data.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
Holes = 64

Remarks

This flag is set when there are changes to the Terrain holes data, for example, after calls to TerrainData.SetHoles. Note that calls to TerrainData.SetHolesDelayLOD don't set this flag, even though those calls update the Terrain holes data. See TerrainChangedFlags.DelayedHolesUpdate.