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Unity Engine

Unity Engine

TerrainCallbacks.HeightmapChangedCallback

Use this delegate type with TerrainCallbacks.heightmapChanged to monitor all changes to the Terrain heightmap.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Delegate
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public delegate void TerrainCallbacks.HeightmapChangedCallback(Terrain terrain, RectInt heightRegion, bool synched)