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Unity Engine

Unity Engine

IsPreloading()

Used to find out whether the StreamingController is currently preloading texture mipmaps.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.StreamingModule
public bool IsPreloading()

Returns

Type

Description

boolTrue if in a preloading state, otherwise False.