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Unity Engine


Unity Engine


GetRelativePointVelocity(Vector2)

The velocity of the rigidbody at the point Point in local space.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public Vector2 GetRelativePointVelocity(Vector2 relativePoint)

Parameters

relativePoint

The local space point to calculate velocity for.

Returns

Type

Description

Vector2

Remarks

GetRelativePointVelocity will take the angularVelocity of the rigidbody into account when calculating the velocity.