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Unity Engine


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Unity Engine


LoadAsync(string, Type)

Override for customizing the behavior of the Resources.LoadAsync function.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
protected virtual ResourceRequest LoadAsync(string path, Type systemTypeInstance)

Parameters

path

Path to the target resource to load.

systemTypeInstance

Type filter for objects returned.

Returns

Type

Description

ResourceRequest

Remarks

Note: AssetBundleRequest inherits from ResourceRequest and can also be returned here.