descriptor
Contains all the information Unity uses to create a GraphicsTexture.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public GraphicsTextureDescriptor descriptor { get; }
Remarks
Getting this property is only possible while the GraphicsTexture is in the state.
InitializedOnRenderThreadAdditional Resources: GraphicsTextureState, GraphicsTexture.state.