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Unity Engine


forceSource

The source which is used to calculate the centroid point of the effector. The distance from the target is defined from this point.
阅读时间1 分钟最后更新于 23 天前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public EffectorSelection2D forceSource { get; set; }