文档

Unity Engine

Unity Engine

Initial

Each particle inherits the emitter's velocity on the frame when it was initially emitted.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
Initial = 0

Remarks

Each particle then maintains this constant velocity throughout its lifetime. The magnitude of the velocity can be modified by the curve multiplier.