文档

Unity Engine


User Manual

Script Reference

Unity Engine


Rigidbody

Calculate the Particle System velocity by using a Rigidbody or Rigidbody2D component, if one exists on the GameObject.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
Rigidbody = 1