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Unity Engine

Unity Engine

AllocateMeshIndexAttribute()

Ensures that the meshIndices particle attribute array is allocated.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public void AllocateMeshIndexAttribute()

Remarks

This is important if you want to use this attribute in a job, such as IJobParticleSystem.