smoothSphereCollisions
Uses interpolated normals for sphere collisions instead of flat polygonal normals.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public bool smoothSphereCollisions { get; set; }
Remarks
This smoothes out bumps for sphere's rolling over smooth surfaces. The downside is that rolling over steep corners can behave really strangely and appears like it is pulling the sphere in some direction.