GetNormals(List<Vector3>)
Gets the vertex normals of the Mesh.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void GetNormals(List<Vector3> normals)
Parameters
A list of vertex normals to populate.
Remarks
The normal at each index corresponds to the vertex with the same index.
Use this method instead of Mesh.normals if you control the life cycle of the list passed in and you want to avoid allocating a new array with every access.
Additional Resources: Mesh.AcquireReadOnlyMeshData function.