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Unity Engine

Unity Engine

IsChildOf(Material)

Returns True if the given material is an ancestor of this Material.
阅读时间1 分钟最后更新于 19 天前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool IsChildOf(Material ancestor)

Parameters

ancestor

The specific ancestor to find in the hierarchy.

Returns

Type

Description

boolTrue if the given material is an ancestor of this Material.

Remarks

This method is Editor-only.
Additional Resources: Material.parent.