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Unity Engine

Unity Engine

TransformAccessArray

Constructor.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Constructor
  • Namespace: UnityEngine.Jobs
  • Assembly: UnityEngine.CoreModule

TransformAccessArray(Transform[], int)

Constructor.
public TransformAccessArray(Transform[] transforms, int desiredJobCount = -1)

Parameters

transforms

Transforms.

desiredJobCount

Desired job count.

TransformAccessArray(int, int)

Constructor.
public TransformAccessArray(int capacity, int desiredJobCount = -1)

Parameters

capacity

Capacity.

desiredJobCount

Desired job count.