IsRaycastLocationValid(Vector2, Camera)
Given a point and a camera is the raycast valid.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.UIModule
bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera)
Parameters
Returns
Type | Description |
|---|---|
| bool | Valid. |