SetPaperWhiteInNits(float)
Sets the base luminance of a white paper surface in nits or candela per square meter (cd/m2).
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static void SetPaperWhiteInNits(float paperWhite)
Parameters
The brightness of paper white in nits.
Remarks
The base luminance of a white paper surface in nits or candela per square meter (cd/m2). Unity uses this value if HDROutputSettings.automaticHDRTonemapping is true. The higher this value, the brighter the resulting image appears on the HDR display.
This method has been deprecated. Please use HDROutputSettings.paperWhiteNits instead.