BoxFill(GridLayout, GameObject, BoundsInt)
Box fills tiles and GameObjects into given bounds within the selected layers.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TilemapModule
public virtual void BoxFill(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)
Parameters
Grid used for layout.
Target of box fill operation. By default the currently selected GameObject.
The bounds to box fill data to.