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Unity Engine

Unity Engine

transform

The Transform attached to the GameObject (Read Only).
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Transform transform { get; }

Remarks

Every GameObject has a Transform component attached to it on creation, which cannot be removed.

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { gameObject.transform.Translate(1, 1, 1); }}