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Unity Engine

Unity Engine

Rigidbody

The source/target is defined by the Rigidbody2D.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
Rigidbody = 0

Remarks

When used, this equates to the center-of-mass.