Unity Engine documentationScript ReferenceUnityEngineEffectorSelection2DRigidbodyThe source/target is defined by the Rigidbody2D.阅读时间1 分钟最后更新于 1 个月前Definition Type: Field Namespace: UnityEngine Assembly: UnityEngine.Physics2DModule Rigidbody = 0 Remarks When used, this equates to the center-of-mass.