relativeTorque
The torque - relative to the rigid bodies coordinate system - applied every frame.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public Vector3 relativeTorque { get; set; }
public Vector3 relativeTorque { get; set; }