shapeCount
The number of active PhysicsShape2D the Collider2D is currently using.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public int shapeCount { get; }
Remarks
If the Collider2D is disabled, inactive or in error then this count will be zero.