OverlapPoint(Vector2)
Check if a collider overlaps a point in space.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public bool OverlapPoint(Vector2 point)
Parameters
A point in world space.
Returns
Type | Description |
|---|---|
| bool | Does point overlap the collider? |
Remarks
This will always return false when used on an EdgeCollider2D.