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Unity Engine

Unity Engine

cullTransparentMesh

Indicates whether geometry emitted by this renderer can be ignored when the vertex color alpha is close to zero for every vertex of the mesh.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.UIModule
public bool cullTransparentMesh { get; set; }