SetEvaluateOnSeek(bool)
Controls whether the output should play when seeking.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public void SetEvaluateOnSeek(bool value)
Parameters
Set to true to play the output when seeking. Set to false to disable audio scrubbing on this output. Default is true.
Remarks
Additional Resources: AudioPlayableOutput.GetEvaluateOnSeek.