GetAssetPackPath(string)
Gets the full path to the location where the device stores the assets for the Android asset pack.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Android
- Assembly: UnityEngine.AndroidJNIModule
public static string GetAssetPackPath(string assetPackName)
Parameters
The name of the Android asset pack to get path.
Returns
Type | Description |
|---|---|
| string | The full path to the location where the device stores the assets for the Android asset pack. An empty string if the asset pack you specify is not on the device, or if it doesn't use the fast-follow or on-demand delivery type. |
Remarks
This method directly wraps Google's PlayCore plug-in API. If the PlayCore plug-in is missing, calling this method throws an .
InvalidOperationExceptionYou can use the returned path with file I/O methods to access assets inside.
Additional Resources: AndroidAssetPacks.DownloadAssetPackAsync.