hasPath
Does the agent currently have a path? (Read Only)
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public bool hasPath { get; }
Remarks
This property will be true if the agent has a path calculated to the desired destination and false otherwise.
Additional Resources: pathPending.