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Unity Engine

Unity Engine

SendScreenChanged(AccessibilityNode)

Sends a notification to the screen reader when the screen has changed considerably. An optional parameter can be used to request the screen reader focus on a specific node after processing the notification.
阅读时间1 分钟最后更新于 2 个月前

Definition

void SendScreenChanged(AccessibilityNode nodeToFocus = null)

Parameters

Optional node to be focused by the screen reader.