keepAlpha
Whether to keep the alpha from the source into the transcoded clip.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public bool keepAlpha { get; set; }
Remarks
When set to true and source has no alpha, the resulting clip will have an opaque alpha stored.