operator ==(ShaderMessage, ShaderMessage)
Returns true if all memebers of the two arguments are equal.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Operator
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool operator ==(ShaderMessage left, ShaderMessage right)
Parameters
Returns
Type | Description |
|---|---|
| bool |