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Unity Engine


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Unity Engine


SetNonModifiableTextures(string[], Texture[])

Sets the non-modifiable textures for each texture material property.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public void SetNonModifiableTextures(string[] name, Texture[] textures)

Parameters


textures