GetSceneManagerSetup()
Returns the current setup of the SceneManager.
阅读时间1 分钟最后更新于 2 个月前
Definition
- Type: Method
- Namespace: UnityEditor.SceneManagement
- Assembly: UnityEditor
public static SceneSetup[] GetSceneManagerSetup()
Returns
Type | Description |
|---|---|
| SceneSetup[] | An array of SceneSetup classes - one item for each Scene. |
Remarks
The returned array contains SceneSetup instances, one for each Scene. These indicate the active state, loaded state, and path of each of the current Scenes in the SceneManager.
Additional Resources: SceneSetup.