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Unity Engine

Unity Engine

RecreateRenderPipelineMatchingSettings(IRenderPipelineGraphicsSettings)

Force the current render pipeline to be reconstructed if the given settings is used by it.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static void RecreateRenderPipelineMatchingSettings(IRenderPipelineGraphicsSettings settings)

Parameters

A IRenderPipelineGraphicsSettings used for filtering if current pipeline is using it and should be reconstructed.