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Unity Engine

Unity Engine

Remove

Finishes and removes an active progress indicator.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

Remove(int)

Finishes and removes an active progress indicator.
public static int Remove(int id)

Parameters

id

The progress indicator's unique ID.

Returns

Type

Description

int-1 if the progress indicator is removed. Otherwise, returns the progress indicator's ID.

Remarks

The progress indicator is removed on the next application tick unless it is synchronous (see Synchronous). To force this method to remove the progress indicator synchronously, set the "forceSynchronous" parameter to true.

Remove(int, bool)

Finishes and removes an active progress indicator.
public static int Remove(int id, bool forceSynchronous)

Parameters

id

The progress indicator's unique ID.

forceSynchronous

When you set this parameter to true it forces this method to remove the progress indicator synchronously.

Returns

Type

Description

int-1 if the progress indicator is removed. Otherwise, returns the progress indicator's ID.

Remarks

The progress indicator is removed on the next application tick unless it is synchronous (see Synchronous). To force this method to remove the progress indicator synchronously, set the "forceSynchronous" parameter to true.