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Unity Engine


GetShowSleepingBodies

Should the sleeping Rigidbodies be considered by the display filter.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

GetShowSleepingBodies()

Should the sleeping Rigidbodies be considered by the display filter.
public static bool GetShowSleepingBodies()

Returns

Type

Description

bool

Remarks

GetShowSleepingBodies(FilterWorkflow)

Should the sleeping Rigidbodies be considered by the display filter.
警告
Removed. Enum PhysicsVisualizationSettings.FilterWorkflow has been deprecated. Use APIs without this argument instead
public static bool GetShowSleepingBodies(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow)

Parameters

filterWorkflow

Returns

Type

Description

bool

Remarks