文档

Unity Engine


User Manual

Script Reference

Unity Engine


baseAlpha

Alpha amount used for transparency blending.
阅读时间1 分钟最后更新于 24 天前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static float baseAlpha { get; set; }

Remarks

The transparency amount is interpreted as "1 - baseAlpha".