SetNameSmart(Object, string)
Sets the name of an Object.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static void SetNameSmart(Object obj, string name)
Parameters
Remarks
If the object is an Asset, renames the asset and file names to match the object.