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Unity Engine


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Unity Engine


lockRootHeightY

Enable to make vertical root motion be baked into the movement of the bones. Disable to make vertical root motion be stored as root motion.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool lockRootHeightY { get; set; }