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Unity Engine

Unity Engine

clipAnimations

Animation clips to split animation into. Additional Resources: ModelImporterClipAnimation.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public ModelImporterClipAnimation[] clipAnimations { get; set; }

Remarks

When you import a file for the first time clipAnimations will be always empty. If you need to populate clipAnimations before the first import you can use an AssetPostprocessor and override AssetPostprocessor.OnPreprocessAnimation().

Examples

using UnityEditor;using UnityEngine;public class CreateAnimationClip : AssetPostprocessor{ void OnPreprocessAnimation() { var modelImporter = assetImporter as ModelImporter; modelImporter.clipAnimations = modelImporter.defaultClipAnimations; }}