SetDefaultReflectionCubemap(Texture)
Sets the default reflection cubemap stored in a LightingDataAsset.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public void SetDefaultReflectionCubemap(Texture cubemap)
Parameters
The cubemap to set.